Emmanuel Gammon's profile

Final Heist: The Gold PS5

Final Game Project: "Final Heist: The Golden PS5"

Welcome, to the grand museum of NJ. You master thieves have been selected to acquire a specific item for your client. A Golden PS5 hidden deep within the Haunted museum is your target. However you must be careful, the technology you wear to evade security only has so much energy. Make it to the end to claim your prize, however whoever can escape with the most prizes, will receive the most money
However only one can obtain and escape with the PS5, retrieve it at all costs. Beware the Ghosts in this Museum, they could cost you your fortune.







This game was designed as a quick competitive way for friends to get to a goal, while dealing with both blessings and downfalls along the way. It incorporates what I learned throughout my Game design class, and showed a final presentation of how I learned to design Maps and develop player movement and options for turn-play. 

Some of the things I had to overcome, were ultimately making more options for the player to move. Originally the board was much smaller and had a set end point, however after some feedback, I ended up changing it entirely and the point of the game. I ended up making it harder by adding the energy feature, and by making the cards more diverse. 
Final Heist: The Gold PS5
Published:

Final Heist: The Gold PS5

Published: